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IntersectionObserverArticle is made to save on RAM by avoiding fully rendering items that are far out of view. However, it did not work for items spawned outside the intersection observer.
130 lines
4.2 KiB
JavaScript
130 lines
4.2 KiB
JavaScript
import React from 'react';
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import PropTypes from 'prop-types';
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import scheduleIdleTask from '../features/ui/util/schedule_idle_task';
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import getRectFromEntry from '../features/ui/util/get_rect_from_entry';
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import { is } from 'immutable';
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// Diff these props in the "rendered" state
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const updateOnPropsForRendered = ['id', 'index', 'listLength'];
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// Diff these props in the "unrendered" state
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const updateOnPropsForUnrendered = ['id', 'index', 'listLength', 'cachedHeight'];
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export default class IntersectionObserverArticle extends React.Component {
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static propTypes = {
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intersectionObserverWrapper: PropTypes.object.isRequired,
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id: PropTypes.oneOfType([PropTypes.string, PropTypes.number]),
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index: PropTypes.oneOfType([PropTypes.string, PropTypes.number]),
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listLength: PropTypes.oneOfType([PropTypes.string, PropTypes.number]),
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saveHeightKey: PropTypes.string,
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cachedHeight: PropTypes.number,
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onHeightChange: PropTypes.func,
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children: PropTypes.node,
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};
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state = {
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isHidden: false, // set to true in requestIdleCallback to trigger un-render
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}
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shouldComponentUpdate (nextProps, nextState) {
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const isUnrendered = !this.state.isIntersecting && (this.state.isHidden || this.props.cachedHeight);
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const willBeUnrendered = !nextState.isIntersecting && (nextState.isHidden || nextProps.cachedHeight);
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if (!!isUnrendered !== !!willBeUnrendered) {
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// If we're going from rendered to unrendered (or vice versa) then update
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return true;
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}
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// Otherwise, diff based on props
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const propsToDiff = isUnrendered ? updateOnPropsForUnrendered : updateOnPropsForRendered;
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return !propsToDiff.every(prop => is(nextProps[prop], this.props[prop]));
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}
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componentDidMount () {
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const { intersectionObserverWrapper, id } = this.props;
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intersectionObserverWrapper.observe(
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id,
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this.node,
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this.handleIntersection
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);
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this.componentMounted = true;
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}
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componentWillUnmount () {
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const { intersectionObserverWrapper, id } = this.props;
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intersectionObserverWrapper.unobserve(id, this.node);
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this.componentMounted = false;
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}
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handleIntersection = (entry) => {
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this.entry = entry;
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scheduleIdleTask(this.calculateHeight);
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this.setState(this.updateStateAfterIntersection);
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}
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updateStateAfterIntersection = (prevState) => {
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if (prevState.isIntersecting !== false && !this.entry.isIntersecting) {
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scheduleIdleTask(this.hideIfNotIntersecting);
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}
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return {
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isIntersecting: this.entry.isIntersecting,
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isHidden: false,
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};
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}
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calculateHeight = () => {
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const { onHeightChange, saveHeightKey, id } = this.props;
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// save the height of the fully-rendered element (this is expensive
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// on Chrome, where we need to fall back to getBoundingClientRect)
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this.height = getRectFromEntry(this.entry).height;
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if (onHeightChange && saveHeightKey) {
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onHeightChange(saveHeightKey, id, this.height);
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}
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}
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hideIfNotIntersecting = () => {
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if (!this.componentMounted) {
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return;
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}
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// When the browser gets a chance, test if we're still not intersecting,
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// and if so, set our isHidden to true to trigger an unrender. The point of
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// this is to save DOM nodes and avoid using up too much memory.
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// See: https://github.com/tootsuite/mastodon/issues/2900
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this.setState((prevState) => ({ isHidden: !prevState.isIntersecting }));
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}
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handleRef = (node) => {
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this.node = node;
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}
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render () {
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const { children, id, index, listLength, cachedHeight } = this.props;
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const { isIntersecting, isHidden } = this.state;
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if (!isIntersecting && (isHidden || cachedHeight)) {
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return (
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<article
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ref={this.handleRef}
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aria-posinset={index + 1}
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aria-setsize={listLength}
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style={{ height: `${this.height || cachedHeight}px`, opacity: 0, overflow: 'hidden' }}
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data-id={id}
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tabIndex='0'
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>
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{children && React.cloneElement(children, { hidden: true })}
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</article>
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);
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}
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return (
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<article ref={this.handleRef} aria-posinset={index + 1} aria-setsize={listLength} data-id={id} tabIndex='0'>
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{children && React.cloneElement(children, { hidden: false })}
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</article>
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);
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}
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}
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