Add locale file to build inputs
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@ -3,6 +3,7 @@
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outputs = { self, ... }: {
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overlays.default = final: prev: {
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glibcLocales = prev.glibcLocales.overrideAttrs (base: {
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buildInputs = base.buildInputs ++ [ ./en_EU ];
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postPatch = base.postPatch + ''
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cp ${prev.lib.escapeShellArg ./en_EU} localedata/locales/en_EU
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echo 'en_EU.UTF-8/UTF-8 \' >>localedata/SUPPORTED
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